MKDS GCN Mushroom Bridge World Record

This video shows the current world record for MB. This video goes to show the crazy amounts of skill some people can get just on these tracks. When you watch this video, please keep in mind this time was indeed done by a human, and was replayed using an emulator with action replay codes to replay the time for video purposes. My current time for this track stands nowhere near the WR, which is stands as a sub 1:21. I have a lot of practice to do before I can get close to beating the WR

Breaking Away

Many of you who have a license should know what breaking away means, but in case you don’t, or if you don’t have one yet because you’re lazy like me or can’t pass the test, it means to get further ahead of the person behind you.

In Mario Kart, you think breaking away is good and all, but in 8 its the complete opposite. Due to how the items system in the game works, the further ahead you get, the more powerful items the people behind get, to the point of being able to get stars in second place. The chances of someone getting a blue shell, the meme I’m sure you all know about, increases.

Front running is normal, and its common to hop online and find someone whos just so good they front run the entire race. However, that comes with a risk. 9 times out of 10, their second or third race in they will be beaten, and that I can personally confirm myself. After so many times of winning, the game just goes after you, and it isn’t actually proven yet if this is an intentional design choice or if it is just pure luck that it plays out like that.

Breaking away, or even front running isn’t bad by no means, but it comes with risks in Mario Kart, much like real life. Though lets be honest, its a tad less harsh in the real world than it is in game!😂

CTGP-U

https://www.youtube.com/watch?v=KTiLERVZHDM

This video is Mankalor showing off the latest modding community for Mario Kart 8!

The video I linked showcases just a few of the custom tracks that are made, and some may be in early beta stages. There isn’t much to talk about, so the video essentially explains itself. A bit of a lazy post, but I don’t have my own video project under work right now and can’t really post it.

Track Review: N64 Moo Moo Farm

Many nostalgia hidden players say this is the best farm track. I didn’t grow up with MK64, so when I say that it is fun I mean it with no nostalgia!

This track, along with Wii’s Moo Moo Meadows, is farm themed, and has a catchy redneck like theme to play in the background, but we are here for the track, not the music, so lets dive in.

This week, I’m gonna change this up as the track has a remake in MKDS, but I’m going to rate both tracks as they are largely the same with near no differences.

Moo Moo Farm was the first ever farm track, and it’s held in high regard by many MK64 veterans. The tracks layout is simple, which makes sense as its one of the very first tracks in MK64. The track however suffers the same thing as all other MK64 tracks did, and that’s the fact that the track is super bland to look at. Due to constraints with the N64 processing power, and the fact that 4 player split screen had to be considered, the track was made super basic looking to save the console from struggling. The actual model of the track is extremely low poly. Other than that, this tracks just good, and theres no really defining reason to say that, it just is.

 

My rating, for both the DS and the Original are

7.4/10

https://youtu.be/r3fMN0CXojo

Track Review: Moonview Highway

Hello feller peeps, I’m back with another review over a Wii track. This track has no remakes to date, so it will be a short review.

 

My honest thoughts on this track is it’s nothing special. It’s basically Mushroom Bridge and Mushroom City from Mario Kart Double Dash, just shortened, and at night. The track has a pretty basic layout, with a basic city theme. The track still poses a very decent challenge as there are cars that will knock you over or crush you.

My rating for this track is as follows-

6/10